How to Photo Comp up a Killer Room Full of ObjectsBackground
I actually produced this composition about a year-and-a-half ago.
In this tutorial, I'll be comping up the first room. In the sequel
I'll do the third room. In the final part of this series, I'll produce
a brand new room with more in-detail steps than the first two
tutorials, because for these first two, I'm going over old work rather
than making something from scratch.
Assets
This effect basically relies on lots of good photos. Unfortunately,
that means this tutorial is more a general guide than for you to
explicitly follow step-by-step. Unless, of course, you feel like going
and buying all the stock photos you'll need to do so. You can get them
all from iStockPhoto, though I
don't have the exact URLs as I bought them long ago and my account
there has literally thousands of files downloaded :-) In any case, here
is a mini image of them all!
The Finished Product
First of all, here is the finished product. After I produced this
mockup in Photoshop, I then recreated the site in Flash with animations
and buttons and so on. You can see the Flash Showroom site here.
You can also click the image below to see the full view.
Step 1
Now the final image is 1024x768. The first thing I did was place the
main background image. Unfortunately for me, it's the wrong dimensions
(as you can see below). I could enlarge it and crop, but then I'd lose
some of the nice detail that I wish to use later, so instead I chose to
extend the photo.
Step 2
Fortunately, the job isn't too hard because the top area of the
photo is fairly straightforward. The trick is to use gradients of
colors picked out of the current background to extend the photo.
I first used the Pen Tool to draw a shape (shown) that I wanted to
fill over with my gradient. Notice that the shape covers some of the
area of the actual photo. This is so that afterwards I can use a soft
eraser to erase the edges and have it fade gracefully in. I then picked
a dark shade from the right-hand side and a light shade from the left
and drew a linear gradient across in a new layer above the photo. This
was followed by some gentle erasing along the bottom to blend.
Step 3
I repeat the same step but on the left side with the light grey
area. Again, the shape I draw over the photo is larger than necessary
so I can erase back for a smooth blend.
Step 4
Finally, the shadow on the right looked a bit uneven, so I added a
third layer on top and using the Pen Tool traced out a shape around the
sofa and gave it a dark-to-light gradient to have a more consistent
shading, thus doing away with any last traces of where I blended the
images.
Step 5
Now that the background is ready, we can start placing objects.
Before we do that, I should say a few words about the type of images
you want to choose:
- You need photos taken at the same angle as the background
image you are comping them into. In this case, it's a front-on view.
Note that this is by far the easiest angle to do this effect on.
- It's also best if you get photos of objects that are isolated, as it makes cutting them out way easier
- Finally,
avoid photos where any part of the object is out of focus. For example,
a shot with some perspective may have an edge of the television a
little blurry. If that's the case, cutting the object out is much
harder, if not impossible.
Anyhow, so for each object, you simply use the Pen Tool, trace
around the object, and then right-click on the canvas, select Make
Selection from the menu that appears, and then copy the object out of
its background and paste it on your main canvas. There are other ways
of extracting objects: you could use the Magic Wand Tool, for example,
when the object is on flat white, however, I find it's much cleaner and
not that much harder to do it with the Pen Tool. If you do use the Wand
Tool, make sure to use a larger photo and then scale down to hide any
crappy pixelation effects.
You could also use the Filter > Extract Tool, however, that's not much easier and the result isn't always as good.
Step 6
Anyhow, so here I've placed the TV on to my backdrop. Because there
is shadow to the right-hand side of the room and it's lighter on the
left, I've also gone over the TV with the Burn tool to make it match a
little more. Light and shadow are pretty important in making objects
match their environment. In this particular tutorial, we won't be doing
much of that, but we will in the third part of this series.
In any case, the TV is already looking good, but really it should be
casting a shadow on the wall beneath and to the right. Currently, it
looks like it's just floating in space, so let's fix that next.
Step 7
There are lots of ways of creating shadows. In this instance, I just
created a layer beneath the TV and then with a soft brush and black
selected, I painted down and to the right. (By the way, I'm not sure
why I left those tools and history palettes in the screenshot; that's
some lazy tutorial-making right there :-)
So as you can see, the shadow is what you'd expect if light were
coming from the top and left, which is sort of what matches the
background image we're pasting into.
Step 8
After that, I placed an image onto the television. I placed it in a
new layer and then gave it an Inner Shadow layer style with a Distance
of 0. This is so that there is a bit of shadow along the edges and the
image looks like it's inset. This is a bit of a quick-and-dirty effect.
Really if you wanted to do the TV just right, I'd suggest actually
switching your television and then observing what happens at the edges
and what sorts of highlights the glass/screen has from the light. But
in this instance, the TV is small and when I take it to Flash, I'm
placing videos here so it's not so important.
Step 9
Next we want to place the laptop. As with the TV, I cut out the
laptop and mouse from their respective images. I shrank them down using
the Transform Tool (Ctrl+T) and placed them appropriately. I then drew
a mouse cord (see next step).
Step 10
To make the laptop look like it's really there, I drew a mouse cord
that drapes over the cushion thing and down on to the floor. This helps
make the objects look like they are really interacting with their
background and not just floating about.
I did this by grabbing my Pen Tool and imagining where the mouse
cord would go if it really was there. It looked like it would go along
the cushion, drop down, and then along the floor (not really rocket
science, but I thought I'd spell it out anyway!) Then once I'd drawn
the path, I right-clicked and selected Stroke Path and used a 2px hard
brush with a light grey colors.
Once the cord was drawn, in I used the Burn Tool to brush a bit of
shadow onto the cord to make it look more realistic (since in reality
everything has bits of light and shadow and no object is really just a
flat colors).
Step 11
Next, we have to add a shadow beneath the laptop and mouse. The
mouse's shadow is pretty straightforward — it's just a bit of blurry
darkness set to Multiply over the carpet. For the laptop you want the
shadow to go down the edge of the cushion.
In the screenshot below, I've lifted the laptop up so you can see
the shadow I've drawn in properly. Once again I just made it using a
soft brush and a dark colors, then set the layer to Multiply so it
blends better with the photo beneath. Because the cushion has an edge
where the shadow goes over the edge (on the right-most part), I've made
the shadow change angle ever-so-slightly and go down the cushion.
Step 12
With the speakers on the right-hand side, I've basically done the
same sort of thing as with the laptop — i.e. create a layer below the
photo, draw in a dark colors the shape underneath the object, and set
it to Multiply.
Figuring out what kind of a shadow an object is going to make is
just a matter of observing objects in real life and looking at how they
cast shadows with different lights. For this type of image, the shadow
doesn't need to be perfect, it just needs to be pretty good. Really, if
you look closely you will start to see that sometimes the highlights
and shadows don't quite make sense (for example, notice with the
speakers in the screenshot below, the right speaker's left side is dark
and vice-versa for the left speaker, when in fact if the light is on
the left, this is the opposite of what should be happening). But for an
image like this where you only want to approximate realism, the effect
does the trick and fools the eye.
Step 13
For the clock in the top left, I actually just drew one up using
Photoshop — notice it's just a bunch of rectangles within each other
using gradients and a bit of a highlight in the top left. I won't talk
about this step too much as this tutorial is about comping stuff
together not drawing fake clocks :-) Suffice it to say, I couldn't find
the right clock and this did the trick.
Final
Finally, I placed lots of text here and there and buttons and what-have-you and the look is complete.
As I said at the beginning, there isn't that much difficulty in an
effect like this from the standpoint of pure Photoshop technical
ability. It's more about developing your eye to recognize how things
should fit together, choosing a good set of photos to comp together,
and adding shadows and highlights to bring it all together.
The final effect with the right photos can be really nice and is
particularly good for use in Flash where you can make objects fly in or
materialize.
You can see the Flash Showroom site here or you can also click the image below to see the full view.
In the next part of this series, we'll go through another room in a
similar fashion to this. There's probably not that much more to add,
but it's still interesting seeing the process again. In the final part,
I'll put together another room from scratch and try to screenshot all
the small details of the process. So, until next time folks!
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